Talk:Command & Conquer: Red Alert
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iOS
[edit]I know it's not really anyone's fault but when viewing the list of iOS games it redirects here, even though this isn't the game that was actually released on the App Store (which carries more similarities to Red Alert 3). Therefore, I suggest the link is either removed from the list of iOS games, or a new one is made that addresses the version of the game which was released on iOS. — Preceding unsigned comment added by 219.88.64.227 (talk) 08:00, 25 February 2014 (UTC)
PlayStation 1 Version
[edit]Anyone know whether there was multiplayer in PSX version?Andwan0 (talk) 11:27, 14 December 2016 (UTC)
External links modified
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Source
[edit]- https://archive.org/stream/boot-magazine-issue06-mmx-feb-1997/Boot%20Magazine%20-%20Issue%20006%20-%20MMX%20-%20February%201997#page/n91/mode/2up
- http://web.archive.org/web/19980416044351/http://cgw.gamespot.com:80/news/238a.html
- https://web.archive.org/web/20160322194624/http://scans.roushimsx.com/PCGamer_1996_11_pg060.jpg https://web.archive.org/web/20160322202036/http://scans.roushimsx.com/PCGamer_1996_11_pg061.jpg https://web.archive.org/web/20160322185643/http://scans.roushimsx.com/PCGamer_1996_11_pg062.jpg
Does OpenRA deserve its own article?
[edit]It seems to me that OpenRA is unique and notable enough to deserve its own article. It is not just a Command & Conquer: Red Alert remake, it is a game engine that can be used to create pretty much any 2/2.5D game. This includes C&C titles, but also wholly original games (e.g. the Medieval Warfare mod) and even games based on non-C&C titles, e.g. Dune II and Dark Reign. The C&C recreations bundled with the OpenRA game engine (Red Alert and Tiberian Dawn) also deviate, quite significantly, from the original games, in terms of gameplay and alike. Anyone else have any thoughts on this? Fuse809 (contribs · email · talk · uploads) 06:56, 9 January 2019 (UTC)